starsector fps drop. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. starsector fps drop

 
Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”starsector fps drop obviously no, combat was what make starsector Starsector

Dev mode can be activated by editing settings. If anything, it seems quite tame compared to other games of it's kind. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. Your ship has various turrets and hardpoints which are grouped by number. . . Ship. Also, no idea what happens if the chance goes >1 with the multiplier applied. 1 64-bit GTX 980M Intel i7-4710HQ @ 2. - Make a new profile for a new save, or keep a barebones profile for mod development. Appropriate-Camp-490. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. When you download the game normally it. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Logged. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. Industry is optional. Drop Groups. This helps a lot but makes all edges jagged (totally worth it). ago. Alternatively, you can drag and drop a file on the gray text box. Still looking at 15fps. Force disable anti-aliasing through the intel driver. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. FPS drops massively when using multi-display mode, regardless of AA being on or off. While I agree that player loadouts can be better than AI loadouts, that still doesn't mean you automatically win since you're still just one person doing your best to pilot one ship. Low FPS. In one of my. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. 5. That's a massive difference. Consider the recent update, I'm trying to make a selection of mods for a basic Starsector modded experience, so I'm looking for suggestions based on: Additional content QOL improvements Thanks beforehand for any suggestions. Starsectorstarsector-coredataconfigStep 3: Right click on settings. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. r/techsupport • Dark Souls 3 Menu/UI progressive FPS drop. Re: Vram low message, but otherwise fine. I tried a different mouse and different settings, but nothing has fixed the. Could be a couple of causes but check that first up. It's tied to the number of AI commanders - each ship commanded by an AI core has a chance to have a recoverable AI core. Yeah i have the same Problem. Nat weathers, community shaders, upscaling, vanilla HDR looks very similar to Nat weathers with ENB made for nat weathers and saves 20-30% fps. • 5 days ago. New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. These are meant for broader use within the. [4] The player is able to. Do the fleets have cores piloting them? You. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. If you see tearing or ghosting. The reason i think this is because the FPS and the idle % counter at the bottom mid of the screen never seems to fluctuate. Magiclib. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. Best. I have a Ryzen 3400G and a 5700XT. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. Beware though it increases ordinance points for all ships. So you can set a 0. Like others said as well, have a couple colossi and bring lots of supplies. 75k armor (17% more) Reapers to destroy: ~6-7 (5 with no armor and on the same part for both calcs) (10 with distributed attacks) Literally an equalizer. Newtonius said: No, 1600 on the infinity fabric is fine, whether auto or manually set doesn't make a difference, as long as it's half the RAM frequency (because DDR stands for double-data rate. json in a notepad editor or similar and then search for maxShipsInFleet. goto starsector core > data > config and look up "maxShipsInFleet". I never got anything good from tech mining. And if you make it save less often then it defeats the whole purpose of having an autosave. \jre\bin\java. I went from mid 30's to mostly keeping 60fps the whole time. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. json This directory should hopefully be similar to your own installation. You can manually select a weapon group using keys 1 through 5 on your keyboard, like an FPS game. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. There’s the Fleet Size by DP mod that is probably what you want. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. I tried a different mouse and different settings, but nothing has fixed the. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Dark Souls 3 Menu/UI progressive FPS drop. If not, then find those mods and defiantly stop running your game at 3x speed. When I first installed Starsector I was able to launch it but the game would "Stutter" on the menu screens, basically it would work for about 1 second then freeze for half a second and repeat. Fix (slow down and read this part carefully) If you’ve recently upgraded to Windows 11 and you’re starting to notice performance drops in the FPS (Frames per Second) department when playing your favorit. Set "useLargeRipple":false. - Change vmparams or the starsector . 0: Updated to 0. The shaderLib mod locks my game at 30 fps. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. 4. Method 4: Disable Intel Turbo Boost Technology. I am having a strange problem with FPS though. Make space feel more like space!Re: [0. After each step, check to see if the problem is gone: 1. Starsector uses very antiquated ways of rendering graphics. I've grown fond of this combat ring/star type of abomination. bat file but unfortunately the low fps keeps persisting regardless of how I start the game:. UAF strength is strikecraft, missiles and then ballistics. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. Here's the quick and dirty way of using VisualVM's sampler feature to track down a cause of slowdown in Starsector, particularly for mod authors. r/skyrimmods • Mods to revert exploits after ussep. Add a Comment. ago. [/quotemsg] Ok, thanks I'm going to be shooting for a monitor with free-sync to avoid any issues like that, because i get over 250 fps consistently. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. 2) Check or uncheck the box specifying whether or not you want to make it large address aware. Share Add a. I then alt-tabbed the program and my laptop blue-screened. Large fleet battles, or station fights, just slow to a crawl (10-15 fps, essentially). Having read through the log though i can’t seem to see what the problem is. r/OculusQuest2. Mine is currently set to 2000 deployment points. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. 19. Edit 3: Apparently Starsector hates Nvidia, or my computer is using my integrated when I tell it to use the nvidia, and the nvidia when I tell it to use my integrated. It is back to maxing out the GPU at 100%. Go to starsector r/starsector. Happenned to me a few times now. It allows to slow down/speed up any singleplayer game. granted, this really only works consistently with non-spherical ships that have lots of open space between the circumference of the shield and the body of. white" probably sets up the overall light tone of the Ringband of my asteroid belt. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. exe as well as the Java. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. Starsector thread Anonymous 03/11/20 (Wed) 18:32:24 1e1e50 No. 3. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. It's mostly Annihilators, which as HE do little damage to shields. Re: Low FPS after battles during campaign. DarknightK • 2 yr. If you see tearing or ghosting. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. FPS don't recover without a game reboot. Sports. Set VSYNC to Adaptive. 9a. The large ripple uses a lot of video memory. This improves FPS and stuttering on this game. 0 (April 24, 2018): – Initial releaseGet elite shield modulation & sensors. I am having a strange problem with FPS though. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. A place to discuss the Oculus Quest 2. json of a given mod to make it compatible with the current version. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. sh file. obviously no, combat was what make starsector Starsector . Specs Windows 8. Cataclysm boss drops item that gives that ability. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. 04, with an Nvidia GeForce GT 520. This might mean you will need to only have one save present at a time but it is a temporary. Getting out is a bit harder though. DarknightK • 2 yr. They are pure RNGesus and are only boosted by the skill that increases rare loot. ago. Armor in starsector is different as it is a separate system from hull points. If your machine is decent, Starsector should run MUCH better with Java 8. But if you're getting huge framerate drops even at the main menu I. Starsector is a bit weird when it comes to alt-tabbing. ago. I'm getting to a point for the first time of any Starsector playthrough, where I now want to remove, said colonies and push back!! Defending has been a bit of a pain (but fun) however, I wanna go at them like a bag of flyint di$€s and weaken them. Ye, but you can just edit the mod_info. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. 5. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;There are 2 settings: a base chance to drop & a multiplier based on ship class. Unable to launch. Run Starsector in windows admin mode. For instance it says right in the window that they'll pay up to 600 or so at the crazy price before they'll do a slightly above market. If you're so dead set on having combat skills instead, get the game modification that lets your avatar have more than 50 skill points. Without Razer - 5gb : 11 fps, 5. r/starsector. Open menu Open navigation Go to Reddit Home. Another easy solution would be the good old cheat engine. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. Reviewers praised the game on release. It lets you gain supplies from combat if you keep deployment costs down and don’t take damage. Open menu Open navigation Go to Reddit Home Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. 96a] Adjusted Sector. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. « Last Edit: February 23, 2020, 02:28:21 AM by Nerzhull_AI » LoggedThe biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsectorjreinjava. 75 to whatever you want, like 1. physical impacts can damage shields ever so slightly so the AI is coded to drop shields if they detect you're very close to the body of the ship. Battles used to be a steady 60 fps now 30 comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. json". Then the very next battle will drop down to 8-10 . I tried to tweak with my settings a bit to reduce. I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. When your laptop is at this. Some things you can try: Enable Muti-Thread. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. 5gb : 14fps, 6gb : 12 fps, 6. You can modify the minimum, default and max deployment points allowed in a battle. Fps drop when entering battle screen. I have allocated additional RAM (4GB), but it still has this performance. I've grown fond of this combat ring/star type of abomination. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Add a Comment. • 1 mo. Alpha AI core drop rate REEEEEEEE! I kill remnant ordos with two radiants. json under Starsectorstarsector-coredataconfig. 2D RPG/Trade/Fleet Combat Game Members Online [Teaser] Hostile Activity rework self. I'm on a good computer and the game runs smoothly everywhere else. The most recent version on one of their saved pages is 2. 1. My CPU core clock is lowered because I like to keep. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. Alpha cores fall under "Rare drops". Playing nexerelin with a few more factions installed and at some time my FPS Just drops. Want to start off on the right foot for my second. Open that sucker in a text editor like Notepad. – Updated for Starsector 0. But for the most part. New patch is the perfect time to drop in, welcome to the community. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Help! My Starsector takes way too long to load and only runs at 1-10 fps. You get a rough monetary value of loot, which is boosted by salvage ships and many talents. This is true for both unmodded and modded. Business, Economics, and Finance. 5. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. You can then switch targets to another ship and repeat the process if necessary, allowing you to hold multiple ships at bay without needing to destroy them. Haven't tested anything else because the slowdown is so harsh it makes. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. exe through the NVIDIA control. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Can we get a list of all the unique stuff you can find going? So far I have found the following -. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. 5. The game is set to my monitor's resolution with fullscreen disabled. GTX 760 AMD 6300. Open comment sort options Best; Top; New;The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. give it a look. 2 speed with ctrl+B as a key combination, for example. Wanted to play some starsector. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. Step 4: Put an Alpha Core in the Fortress. You should take the salvaging skill that gives extra supplies from salvage. Could be a couple of causes but check that first up. Found a ship that I could fix up that had some green hull mods, dodged the nearby scavengers that would try. Saw that Industrial Evolution had an update. Same with luddic enhancement. In a way, you're taking the Remnant officers as hostages. However, upon adding in all the mods, my game keeps having minipauses and breaks. 2 - Combat FPS Booster (fractalsoftworks. I'm playing on a P. New comments cannot be posted. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) However, that warning comes up for both my older save (slow) and newer saves (normal speed). [/quotemsg] Ok, thanks I'm going to be shooting for a monitor with free-sync to avoid any issues like that, because i get over 250 fps consistently. Under data/config there is a settings. No idea if this is a problem on Windows. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. Or maybe a mod that I use might broke it, I tested with bounty that involve UAF army and nothing after more than 30 battle. When playing on 1600 x 900, i run the game at a nice 60 fps…I have high frame rates, especially on low graphical settings, but then suddenly there is a drop in frames and produces screen tearing and stuttering. exe and starsector. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. Re: Starsector 0. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. It's not usually that taxing, but if anything else is forcing vsync elsewhere, RetroArch will also try to do it, and that double sync leads to consistent sub-60 fps. Reduce FPS. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. The first month is guaranteed to give special drops, the subsequent months give more monetary value in supplies than any other industry on a size 3 world (except mining 3/4 deposits with a +3 booster). Join. aaronrizz • 3 yr. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. In one of my games it was when i had 3 developped planets in the same star system. You take the role of a space captain seeking fortune and glory however you choose. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. In any case, I'll email both my save and my mac. The correct way to attack a Monitor would be pulsing TPC/other weapons at low intensity. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. For example, the "basic" drop group might include fuel, supplies, metal, and heavy machinery - so we could then say "drop 10,000 credits worth of items from the 'basic' group". Starsectorstarsector-coredatacampaignprocgen. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). Do you have a AMD graphics card? because if you do you should go to the settings. Tech-mining is excellent. I went from mid 30's to mostly keeping 60fps the whole time. Best. 2. json file to improve your game experience. In the mean time you can adjust the drop rate by opening [starsector folder]modsOmegaBlueprintsdatacampaignspecial_items. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. 2. I initially had it on a small SSD and then. If you try to remove it as admin later on, or try to set another admin in its place you will get a notification. r/feedthebeast • Sound Spam on MC Eternal Modpack (modified) + Mo' Creatures. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. Starsector. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. 1. Honestly I was expecting more from Star Valor. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any framerate >= 30, it'll run at normal speed. The Monitor - Ship Showcase #01. Strangely, I feel I have a better system, but there's definitely a hit to FPS while traveling around, too, with default settings. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. I even dab on every timeless fleet from [Tahlan shipworks] that I set my eyes on. After you beat the carriers you can use your ship to take down shields (with your railguns). So I'm getting FPS drops on the overworld and in battles. intrinsic_parity. When using mods, just flying around drops me to 21FPS, and when using speedup mod it drops to 15FPS, at first i thought it was because of the heavily modded game, but then i turned off all the mods did a clean install and ran the game vanilla (with 8gb RAM changes), only to find out i have around 45-52 FPS when not moving. Hello, I have a very annoying issue with the game. As far as i'm aware i've installed everything correctly,. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. but there's definitely a hit to FPS while traveling around, too, with default settings. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. When they drop to zero, you’re dead. You can also press the caps lock key to toggle fast mode at your leisure. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. 6: Engage them alongside your star fortress, deploy as many paragons as you can. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. New to the game, got a RTX 2070 super, game installed on a m. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. 13. cassandra112. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. Power on the Deck, releasing the volume up button when you hear the startup chime. Setting forceNoVBO to false in settings. Hello fellow space traders. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. ago. Load save, navigate from spot to inner. armor weakens incoming damage and is more resistant to ballistic weapons than energy. The B button toggles the slow-down effect of phase systems. As title suggests. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in this particular area. Recommended for people with 8 GB of System RAM or more. This helps a lot but makes all edges jagged (totally worth it). STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. FPS drops. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. 25. bat (depending on how you start Starsector) to begin with "java" instead of ". Went from a required reboot between battles to playing for 8 hours without much issue. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Magiclib. On This Page : Method 1. Starsector is highly customizable even without mods so you can tweak it to your liking. 4. Miles341 • There's a setting in the . Asher is a great raid target; it has an orbital works so you can steal valuable heavy armaments, very low defenses, usually has no fleets nearby, and is close to a gas giant so you can drop right in even if you don't have transverse jump. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. Through Windows settings change power settings to. 03. by rendering less frames the cpu can focus elsewhere. I've tried reinstalling GPU drivers, the game, and my mouse drivers. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. FPS Issues. Check that it's using the graphics card and not any low performance integrated chip set. Gameplay Starsector is an open world single-player space combat role playing and exploration game, [3] with a procedurally generated map. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). D-mod ships can be incredibly maintenance efficient. or set a max fps limit within the game or video control panel if possible. j. Starsector is a hard game, especially when you have no idea what to do. I don't have any mods, and i already removed some of the zooms but with my specs i dont see why i still have theses fps drop. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. Built farmlands, station and patrol on both, packed everything with AI. Step 3: On the colony build: a Star Fortress (midline is the strongest one because it rotates so fast) and a Waystation. 15. Armor in starsector is different as it is a separate system from hull points. If i disable it, the game works perfectly, even with other mods. FPS don't recover. It’s $15. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. I even managed to reliably replicate this in the sim: take a Monitor, spawn a Paragon, move Monitor close then order either Retreat or Direct Retreat. Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. by excluding the combat, it basically deleting more that half SS content. Starsector is far more CPU heavy than GPU in my opinion. You do not gave enough ram to do it constantly. Also tried rebooting and running the game in a lower resolution than 1080p, and turning off vsync. Just have to find and beat it. laptop and I have been having problems with the starsector crashing in the late game. After some time playing and immediately after a battle, the game FPS will plummet (eg from 60 to 15-25) and usually only go back to normal after a game restart. Things I've discovered so far: 1. Reduce fighter bound polygons for better fps performance; Version 0. Why is my 90 fps not smooth like on my monitor? upvotes. Ships will get hit, have high flux, pull back and then push forward again. This is simply just the Combat skill tree which is pretty strong at most parts of the game and generally worth taking. When i updated game i made a fresh install. By rare items, I mean stuff that can be acquired only through commission or lucky drop from combat (against major or hidden factions). Blueprint drops no longer entirely based on which are already known ; Fixed case where having more marines could sometimes increase casualties for the same raid ; Stability penalty now based on number marine tokens committed to raid Fractal SoftworksStarsectorstarsector-coredataconfigsettings. 3. Can summon a rain of missile infinitely with phase missiles, can phase like phase ships, yet have neutronium plating (think.